Effect
While you have a Digimon or Tamer with the [ADVENTURE] trait on the field, you can ignore this card's color requirements.
[Main] <Draw 2>. (Draw 2 cards from your deck.) Then, place this card in the battle area.
[All Turns] When any of your level 5 or higher Digimon would leave the battle area, <Delay> (By trashing this card after the placing turn, activate the effect.)• You may play 1 level 5 or lower Digimon card with the [ADVENTURE] trait from your hand without paying the cost.