Effect
[Start of Your Main Phase] You may play 1 [Armadillomon] or [Patamon] from your hand without paying the cost. At the next time your opponent's turn ends, return that Digimon to the hand.
[Your Turn] When one of your Digimon digivolves into a black or yellow Digimon, by suspending this Tamer, gain 1 memory. If DNA digivolving, <De-Digivolve 1> 1 of your opponent's Digimon.